Tag Archives: Storytelling

Storytelling tricks that video games haven’t tried, Part 1: The imaginary friend

I’m hashing out ideas for a story-heavy video game, something like The Walking Dead, Fa├žade, or one of the more interactive visual novels. I’m not going to spoil the plot too much; it’s basically grimdark magical girl stuff like Puella Magi Madoka Magica. Working title is The Sisterhood (a surprisingly underused┬átitle, especially compared to The Brotherhood). It’s going to be very low budget if it happens at all. But I hope to make up for it with dialogue and storytelling tricks I haven’t seen before in video games. (If you have seen them before, please tell me all about it.)

by clearkid on deviantart

by clearkid on deviantart

I don’t know if there’s a video game of Calvin & Hobbes in which you control Hobbes, but if there isn’t, they’re missing an opportunity to seriously mindfuck some players.

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Harry Potter and the Convoluted Fanfiction

Status

Wrote 20 cards (out of 120 or so). Should have a playable prototype in a month at this rate.

The Pitch

A Once Upon A Time/Aye, Dark Overlord-like storytelling game with Harry Potter fanfics as its theme. Cards with all the tropes we know and love: “the real chosen one”, “muggle with a shotgun”, “storyteller’s self-insert”, “time travel”, “Twilight crossover”, “male pregnancy”… Players interrupt each other with crazy plot points to try to drive a very confused story towards their Ending card (“…and Harry and Voldemort were a family again”).

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